
; Translated by : [Insert your name here]
;
; Note for the translators: please keep the original names for the games!
; And translate only the text after the "=". If you have problems with some text,
; try to find out what it stands for in the game, and if you can't find a translation,
; please ask me! You can test your work directly in KMJ by launching the program.
; Please make sure the text size stays the same as in the English version.
; Thanks for your help!

[Translations]

; We start with the menu...

Kyodai.Play1.Caption = Play
Kyodai.File1.Caption = New
Kyodai.LastPlayedGame1.Caption = Last Played Game
Kyodai.RandomSolitaireGame1.Caption = Solitaire (Random)
Kyodai.NewSpecificGame1.Caption = Solitaire (Specific)
Kyodai.MahJonggSolitaire2PlayerSingleComputer1.Caption = Solitaire (2-Player)
Kyodai.NewArcadeMahjonggGame1.Caption = Rivers
Kyodai.MahJonggMemoryNewGame1.Caption = Memory
Kyodai.MahJonggClicks1.Caption = Clicks
Kyodai.MahJonggSlider1.Caption = Slider
Kyodai.MahJonggColumns.Caption = Hashira
Kyodai.Changeplayername.Caption = Player Name
Kyodai.Vertical.Caption = Vertical Variation
Kyodai.Exit1.Caption = Exit
Kyodai.Options1.Caption = View
Kyodai.CoolMouse.Caption = Cool Mouse
Kyodai.CoolStatus.Caption = Cool Status
Kyodai.GradientTiles.Caption = Cool Tile Borders
Kyodai.CoolBackground.Caption = Cool Game Background
Kyodai.Total.Caption = Total Immersion
Kyodai.ShowMenu.Caption = Show Menu
Kyodai.ShowGirls.Caption = Show Manga Girls
Kyodai.Toolbar1.Caption = Show Toolbar
Kyodai.ShowHallFame.Caption = Show Hall of Fame
Kyodai.ShowTitle.Caption = Show Status Bar
Kyodai.ShowTime.Caption = Show Elapsed Time
Kyodai.Moves.Caption = Show Free Moves
Kyodai.ShowNext.Caption = Show Next Tiles
Kyodai.SetMainFont.Caption = Set Main Font

Kyodai.HightlightMode1.Caption = Highlight
Kyodai.Highlight1.Caption = None
Kyodai.Highlight2.Caption = Red Rectangle
Kyodai.Highlight4.Caption = Green Rectangle
Kyodai.Highlight5.Caption = Blue Rectangle
Kyodai.Highlight3.Caption = Colored Tile
Kyodai.HighlightSlider.Caption = Highlight Slider
Kyodai.ShowCurrentTile.Caption = Show Current Tile
Kyodai.OnlyPossibleMoves.Caption = Only Possible Moves
Kyodai.Config.Caption = Configuration
Kyodai.Winnable.Caption = Winnable Layouts (in at least one way)
Kyodai.Shuffable.Caption = Winnable Shuffles (in at least one way)
Kyodai.EnableHall.Caption = Enable time tracking for the Hall of fame
Kyodai.GoCheckPause.Caption = Pause game when losing focus
Kyodai.StartupGame.Caption = Begin game directly at startup
Kyodai.ShowRomanized.Caption = Show Numerals and Letters on Tilesets
Kyodai.StartMusic.Caption = Run music automatically at startup
Kyodai.EnableMOD.Caption = Enable MOD digital music player
Kyodai.PlaySounds.Caption = Play sound effects
Kyodai.PlayMusic.Caption = Play music
Kyodai.Animations1.Caption = Animations
Kyodai.AnimatePause.Caption = Animate Pause and Start screens
Kyodai.Animate.Caption = Animate Board while building it
Kyodai.AnimateTiles.Caption = Animate Tiles in Solitaire (2D)
Kyodai.AnimateTileRivers.Caption = Animate Tile Rivers in Rivers
Kyodai.AnimateClicks.Caption = Animate Falling Tiles in Clicks
Kyodai.AnimateSlider.Caption = Animate Sliding Tiles in Slider
Kyodai.AnimateNext.Caption = Animate New Tiles in Slider
Kyodai.AnimateChain.Caption = Animate Chain Reactions in Hashira
Kyodai.SlowFall.Caption = Hashira Columns Fall Normally
Kyodai.NormalFall.Caption = Hashira Columns Fall Quickly
Kyodai.FastFall.Caption = Hashira Columns Fall Very Quickly
Kyodai.Background.Caption = Background
Kyodai.LoadBackground.Caption = Load from disk
Kyodai.None1.Caption = None (Solid)
Kyodai.Tileset.Caption = Tiles
Kyodai.Load1.Caption = Load from disk
Kyodai.Layout1.Caption = Layout
Kyodai.SelectLayout1.Caption = Select Layout
Kyodai.CreateLayout1.Caption = Create Layout
Kyodai.Editlayout1.Caption = Edit Layout
Kyodai.Music.Caption = Music
Kyodai.RandomMusic.Caption = Random Music
Kyodai.Help1.Caption = Help
Kyodai.Contents1.Caption = Contents
Kyodai.WhatsNew1.Caption = What's New
Kyodai.ViewTiles1.Caption = View Tiles
Kyodai.Register1.Caption = Register
Kyodai.Halloffame1.Caption = Hall of Fame
Kyodai.About1.Caption = About...
Kyodai.AnimateBackgroundHashira.Caption = Animate Background in Hashira
Kyodai.MenuLanguage.Caption = Language

; --------------------------------------------------
; Now we have the rest of the graphical elements....
; --------------------------------------------------

Kyodai.Label30.Caption = Tiles
Kyodai.Label3.Caption = Free Tiles
Kyodai.Label4.Caption = Needed

Kyodai.TilesLeftPanel.Caption = Tiles
Kyodai.MovesLeftPanel.Caption = Free Moves
Kyodai.TimePanel.Caption = Time
Kyodai.StatusPanel.Caption = Status

Kyodai.Column.Caption = Hashira
Kyodai.Label22.Caption = Next
Kyodai.Label23.Caption = Score
Kyodai.Label24.Caption = Tiles removed
Kyodai.Label25.Caption = Level

Kyodai.Editor1.Caption = Exit
Kyodai.Saveandexit.Caption = Save
Kyodai.Saveasandexit.Caption = Save as...
Kyodai.Cancel1.Caption = Try it
Kyodai.Cancel2.Caption = Exit
Kyodai.MoveBoard1.Caption = Move Board
Kyodai.Movetoleft1.Caption = Move to left <
Kyodai.Movetoright1.Caption = Move to right >
Kyodai.Movetotop1.Caption = Move to top /\
Kyodai.Movetobottom1.Caption = Move to bottom \/

Kyodai.Back1.Caption = Back
Kyodai.Hint3.Caption = Hint
Kyodai.Shuffle2.Caption = Shuffle
Kyodai.Pause2.Caption = Pause
Kyodai.Restart2.Caption = Restart
Kyodai.Stop1.Caption = Stop

; ---------------------------------------------------
; Now, the text within the other KMJ windows.........
; ---------------------------------------------------

; Registration Window

RegForm.RegLabel1.Caption = If you have already received your user name and password from me, enter your registration information and click on Register to confirm.
RegForm.RegLabel2.Caption = User Name
RegForm.RegLabel3.Caption = (e.g. Naoki Haga)
RegForm.RegLabel4.Caption = Password
RegForm.RegLabel5.Caption = (e.g. 0123456789)
RegForm.RegButton.Caption = Register
RegForm.Button1.Caption = Cancel
RegForm.Label18.Caption = Please, remember to register!
RegForm.Label19.Caption = Only your participation can help us keep improving Kyodai Mahjongg for you!
RegForm.Label20.Caption = Registration will remove all these nasty reminders and give you access to perpetual FREE upgrades...
RegForm.Label1.Caption = Click here to register online

; Random Seed Window

RandomWindow.RandomPanel.Caption = Random Seed
RandomWindow.RandLabel1.Caption = Choose a specific game number (from 1 to 999,999,999)
RandomWindow.BitBtn2.Caption = New random game seed
RandomWindow.BitBtn3.Caption = New seed (limit to 0-9999)

; Help Window

HelpForm.Help.Caption = Help
HelpForm.Whatsnew.Caption = What's New
HelpForm.TabSheet3.Caption = What's Old
HelpForm.TabSheet2.Caption = Game Rules
HelpForm.SeeTiles.Caption = View Tileset
HelpForm.MenuItems.Caption = Menu Items
HelpForm.TabSheet1.Caption = Troubleshooting FAQ
HelpForm.SpeedButton1.Caption = Return to Kyodai
HelpForm.BitBtn1.Caption = Print

HallWindow.Label45.Caption = Choose a layout from the combo box above. You will get the 10 best scores for this layout. Press "Reset Scores" to delete the High Scores for this specific layout. When you win a game, you can still change the Player Name in real time.
HallWindow.BitBtn1.Caption = OK
HallWindow.PlayerPanel.Caption = Player Name
HallWindow.ResetButton.Caption = Reset Scores
HallWindow.Label21.Caption = Rank
HallWindow.Label22.Caption = Player Name
HallWindow.Label23.Caption = Time
HallWindow.Label24.Caption = Malus
HallWindow.Label46.Caption = Date
HallWindow.BitBtn2.Caption = Launch

GameOverForm.Label1.Caption = Congratulations!
GameOverForm.Label2.Caption = You finished the board...
GameOverForm.EnterFame.Caption = And you enter the Hall of Fame!
GameOverForm.FinalTime.Caption = Your final time is 00:00
GameOverForm.BitBtn1.Caption = Thank you!

ExtendedChoose.BitBtn1.Caption = Cancel

ChooseLayout.Label1.Caption = Full Name
ChooseLayout.Label2.Caption = << Favorite Layouts
ChooseLayout.Label3.Caption = This is the list of layouts which appear in the Layouts menu. You can add or remove layouts from the list by clicking on the related buttons.
ChooseLayout.Label4.Caption = # Tiles
ChooseLayout.BitBtn1.Caption = Play this layout
ChooseLayout.BitBtn2.Caption = Cancel
ChooseLayout.BitBtn3.Caption = Edit
ChooseLayout.BitBtn4.Caption = New Layout
ChooseLayout.BitBtn5.Caption = Expand >>

AboutBox.BitBtn1.Caption = OK
AboutBox.Order.Caption = Order Password
AboutBox.Copyright.Caption = Author
AboutBox.Comments.Caption = Music
AboutBox.Label11.Caption = Copyright © 1997-2006 by Cyna Games. All rights reserved.
AboutBox.Label7.Caption = Character design

; ----------------------------------------------------------------------
; Fourth part : New text... Listed (approximately) in addition order....
; ----------------------------------------------------------------------

; addition
Kyodai.StretchTileset.Caption = Stretch Tileset
Kyodai.LoadGame.Caption = Load Game
Kyodai.SaveGame.Caption = Save Game
Kyodai.AutoSave.Caption = Enable automatic Quicksave
Kyodai.KeepRatio.Caption = Maintain Tileset's aspect ratio
HelpForm.Misc.Caption = Miscellaneous
Kyodai.Problems.Caption = Problems?
Kyodai.TurtleFall.Caption = Hashira Columns Fall Slowly
AboutBox.Tilesets.Caption = Tilesets

; v8.75 - ChangeBorders has been modified.
Kyodai.ChangeBorders.Caption = Tile Borders (2D)

; v9.0
Kyodai.Highlight3D.Caption = Highlight Current Tile
Kyodai.N3DOptions1.Caption = 3D
Kyodai.N3D.Caption = Go 3D!
Kyodai.Nicest.Caption = Enable all effects (Nice)
Kyodai.Fastest.Caption = Disable all effects (Fast)
Kyodai.TexturedTiles.Caption = Fully Textured 3D Tiles
Kyodai.AntiAlias.Caption = Anti-aliased Textures
Kyodai.Animations3D.Caption = Enable Animations
Kyodai.Progressive.Caption = Colored Layers
Kyodai.Benchmark3D.Caption = Show Benchmark
Kyodai.Contemplation.Caption = Contemplation Mode
Kyodai.AnimationSpeed.Caption = Animation Speed
Kyodai.AniSlow.Caption = Slow
Kyodai.AniNormal.Caption = Normal
Kyodai.AniFast.Caption = Fast
Kyodai.AniUltra.Caption = Ultra Fast
Kyodai.AniLight.Caption = Lightspeed
Kyodai.AnimationType.Caption = Animation Type
Kyodai.AniNucleus.Caption = Nucleus
Kyodai.AniClassic.Caption = Classic
Kyodai.AniFuzzy.Caption = Fuzzy
Kyodai.AniUnion.Caption = Union
Kyodai.SetMainColor.Caption = Set Main Color
Kyodai.SetEdgeColor.Caption = Set Edge Color
Kyodai.EnableTopEdges.Caption = Enable Top Edges
Kyodai.DeuxEtages.Caption = Double Height
Kyodai.SmallSet.Caption = Stones

; v9.42
Kyodai.Emphasize3D.Caption = Emphasize 3D effect

; v9.99
Kyodai.Static1.Caption = Disable
Kyodai.FollowMouseSlow.Caption = Slow
Kyodai.FollowMouseNormal.Caption = Normal
Kyodai.FollowMouseFast.Caption = Fast

; 11.21
Kyodai.RandomLayouts.Caption = Random Layouts
Kyodai.Tx128.Caption = High-resolution Textures
Kyodai.SpecialEffects.Caption = Special Effects
Kyodai.DateFormat.Caption = Date Format
Kyodai.DDMMYY.Caption = DD/MM/YY
Kyodai.MMDDYY.Caption = MM/DD/YY
Kyodai.Stretch.Caption = Stretch Options
Kyodai.TilesetOptions.Caption = Tileset Options
Kyodai.HashiraSpeed.Caption = Hashira Speed
Kyodai.NoSFX.Caption = None
Kyodai.EnvironmentMap.Caption = Environment Mapping
Kyodai.BumpMapping.Caption = Bump Mapping (EMBM)

; 11.25 - MarbleBorders has been modified
Kyodai.ExplorerButton1.Caption = New
Kyodai.ExplorerButton2.Caption = Back
Kyodai.SetMusic.Caption = Music
Kyodai.ExplorerButton3.Caption = Hint
Kyodai.ShuffleButton.Caption = Shuffle
Kyodai.PauseButton.Caption = Pause
Kyodai.HelpButton.Caption = Help
Kyodai.ExitButton.Caption = Exit
Kyodai.AboutButton.Caption = About
Kyodai.HallFameButton.Caption = Hall
Kyodai.Set3D.Caption = 2D-3D

Kyodai.Ombres.Caption = Enable Shadows
Kyodai.AniGhost.Caption = Ghost
Kyodai.TileBorder3D.Caption = Tile Borders
Kyodai.DefaultBorders.Caption = Default
Kyodai.IvoryBorders.Caption = Ivory
Kyodai.MarbleBorders.Caption = Marble

; 11.42 - ChangePlayerName has been removed
Kyodai.SetVolume.Caption = Set Volume

; 11.56
Kyodai.VSyncOn.Caption = Vertical Synchronization
Kyodai.Compatibility.Caption = Video card Compatibility
Kyodai.TextureAsBackground.Caption = Texture as Background
Kyodai.TextureAsMouse.Caption = Texture as Mouse cursor
Kyodai.DoubleSizeMouse.Caption = Double-sized Mouse cursor

; These existing entries from v11.21 are updated
DirX.DXHardware.Caption = Hardware
DirX.DXOk.Caption = OK
DirX.DXCancel.Caption = Cancel
DirX.Label14.Caption = Display Mode
DirX.Label15.Caption = Display Driver

; 12.00
Kyodai.DSEngine.Caption = Enable DirectSound engine
Kyodai.CoolWindowShadow.Caption = Shadows behind Windows
Kyodai.Platform.Caption = Show Platform
Kyodai.WindowBackground.Caption = Interface Skin
Kyodai.OldHOF.Caption = Old Style Hall of Fame
Kyodai.DXSettings.Caption = DirectX Settings
Kyodai.ShowMen.Caption = Menu
Kyodai.ShowCaption.Caption = Show Caption

; 12.00 : these existing entries are updated - also removed all Kyodai.StartatLevel*.Caption entries
Kyodai.FavoriteLayouts.Caption = Favorites
Kyodai.BitBtn3.Caption = Easy Rivers
Kyodai.BitBtn5.Caption = Easy Memory
Kyodai.BitBtn1.Caption = Solitaire
Kyodai.BitBtn2.Caption = Two Players
Kyodai.BitBtn7.Caption = Easy
Kyodai.Slider.Caption = Easy

; 12.02
Kyodai.CameraBased.Caption = Camera-based
Kyodai.BitBtn4.Caption = Hard Rivers
Kyodai.BitBtn6.Caption = Hard Memory
Kyodai.BitBtn10.Caption = Hard
Kyodai.BitBtn13.Caption = Normal
Kyodai.SliderHard.Caption = Hard
AboutBox.VisitWebsite.Caption = Visit Website

; 12.07 - HighQuality.Caption has been modified
Kyodai.HighQuality.Caption = High-Quality 2D Stretching (Slow)
Kyodai.HighQuality3D.Caption = High Quality 3D Stretching (Slow)
Kyodai.BackgroundSphere.Caption = Background Sphere

; 12.42
Kyodai.AnimateCamera.Caption = Camera Animations
Kyodai.AnimateParticles.Caption = Particle Animations

; 14.00
Kyodai.StartupOptions.Caption = Show Options at startup
Kyodai.BackgroundCube.Caption = Background Cube
Kyodai.BackgroundType.Caption = Background Type

LangForm.Caption = Welcome to Kyodai Mahjongg
LangForm.ChooseLanguage.Caption = Choose your language
LangForm.AllowAnim.Caption = Enable Additional 3D Animations
LangForm.ViewTaskbar.Caption = Enable Windows Taskbar
LangForm.AllowDSound.Caption = Enable DirectMusic and MOD Digital Music engines (might cause problems if you're using an external program to play music, or if you have an old soundcard)
LangForm.ShowNextTime.Caption = Show this dialog box next time

TwoPlay.NewOffline.Caption = New Offline Game
TwoPlay.Offline1.Caption = 30-second Turns
TwoPlay.Offline2.Caption = Quick Turns
TwoPlay.Cancel.Caption = Cancel
TwoPlay.NewOnline.Caption = New Online Game
TwoPlay.LabelHost.Caption = Host Address
TwoPlay.HostGame.Caption = Host Game
TwoPlay.Online1.Caption = 30-second Turns
TwoPlay.Online2.Caption = Quick Turns
TwoPlay.Online3.Caption = Deathmatch
TwoPlay.JoinGame.Caption = Join Game

; 15.00
Kyodai.CubeMap.Caption = Cube Mapping
Kyodai.Specular.Caption = Specular Light

; 15.42
Kyodai.LargeNumerals.Caption = Large Numerals and Letters
LangForm.BestQuality.Caption = Best Quality for 3D Textures (may crash on older video cards and several Voodoo cards)

; 16.00 - Start3D.Caption has been modified
Kyodai.Hifi.Caption = Increase Quality
LangForm.Start3D.Caption = Start game in 3D mode (switch between 2D and 3D via the toolbar)
Kyodai.ToolbarLayout.Caption = Toolbar layout
Kyodai.NoText.Caption = No text
Kyodai.TextOnBottom.Caption = Text on bottom
Kyodai.TextOnRight.Caption = Text on right
Kyodai.GeForce.Caption = GeForce performance trick
Kyodai.Theme.Caption = Theme
Kyodai.AddTheme.Caption = Add to Themes

; 17.00
Kyodai.KumikaCall.Caption = Kumika
Kyodai.KumikaDrag.Caption = Drag & Drop selection in Kumika
Kyodai.SimpleMenu.Caption = Simplified Menu

; 17.02
Kyodai.ResetTheme.Caption = Reset Theme

; 17.02 release 2
AboutBox.Label1.Caption = Assistant

; 17.21
Kyodai.ColKey.Caption = Disable high-quality scores

; 18.00
Kyodai.Realistic.Caption = Realistic Tiles
Kyodai.DisableModels.Caption = Use simple cubes
Kyodai.LowModels.Caption = Low-resolution Models
Kyodai.MediumModels.Caption = Medium-resolution Models
Kyodai.HighModels.Caption = High-resolution Models
Kyodai.HighEndModels.Caption = My card is worth two cars
Kyodai.TnL.Caption = Hardware Transform and Lighting
Kyodai.DMEngine.Caption = Enable DirectMusic engine
Kyodai.Force16.Caption = Force 16-bit textures
Kyodai.TimerType.Caption = Timer Type
Kyodai.CPUIdle.Caption = CPU Idle Time
Kyodai.Threaded.Caption = Threaded

; 18.42
LangForm.EnaMusic.Caption = Enable Music
LangForm.EnaSound.Caption = Enable Sound Effects
LangForm.EnaContemp.Caption = Enable Contemplation Mode (in 3D, moving the mouse will move the board accordingly)
Kyodai.ResetBoard.Caption = Reset 3D Board Position
Kyodai.HideMoves.Caption = Hide Impossible Moves

; 18.75
Kyodai.Stacked.Caption = Allow stacked matching tiles

; 19.00 - If you wish, remove these lines : EnaTNL (18.42), QuickStart (11.56), ExitBtnw (17.00),
;         LayoutButton (11.25), ChooseLayout.CheckBox1 and LabelLayout lines.
;         Welcome.* entries replace the Kyodai.* ones from v17.00, please remove them.
LangForm.Details3D.Caption = 3D Details
LangForm.DetailsSound.Caption = Sound Details
Kyodai.SelectBackground.Caption = Select Background
Kyodai.SelectTileset.Caption = Select Tileset
Kyodai.CoolMenuShadow.Caption = Shadows behind Menus
Kyodai.ShowGameSelector.Caption = Show Game Selector
Kyodai.NoTextureInterface.Caption = Disable Textured Interface
Kyodai.AniWin.Caption = Animate Windows
Kyodai.Selector.Caption = Select
Kyodai.WindowMoves.Caption = Allow windows to be moved
DirX.RenderingDevice.Caption = Rendering Device
DirX.AdapterList.Caption = Adapter
DirX.DeviceList.Caption = Device
DirX.RenderingMode.Caption = Rendering Mode
DirX.Multisample.Caption = Anti-Aliasing
DirX.MultisampleType.Caption = Multisample Type :
DirX.PureDevice.Caption = Allow Pure Device
Welcome.Button1.Caption = Solitaire
Welcome.Button2.Caption = 2-Player
Welcome.Button3.Caption = Rivers
Welcome.Button4.Caption = Memory
Welcome.Button5.Caption = Clicks
Welcome.Button6.Caption = Slider
Welcome.Button7.Caption = Hashira
Welcome.Button8.Caption = Kumika
Welcome.HelpBtnw.Caption = Help
Welcome.EasyButton.Caption = Easy
Welcome.NormalButton.Caption = Normal
Welcome.HardButton.Caption = Hard
Welcome.SwitchSelector.Caption = Selector
Commenter.CommentLabel.Caption = Choose a comment for the current layout...

; 19.75
Kyodai.NormalBackground.Caption = Normal
ChooseLayout.AddFavorites.Caption = Add to Favorites
ChooseLayout.RemoveFavorites.Caption = Remove

; 2006 - You may remove the Rotate1 line (v9.99) from the file, as well as
;	 AboutBox.Label2/Label3/Label4/Version.Caption,
;	 Kyodai.Shadows/Small3D.Caption,
;	 ChooseLayout.ChangeDir/Label5.Caption,
;	 WindowPlay.Caption (removed in v2006 1.1)

Kyodai.TouchPad.Caption = TouchPad-friendly
Kyodai.SoundEffects.Caption = Sound Effects
Kyodai.SkyBox.Caption = SkyBox
TwoPlay.Online3.Caption = Pointmatch
Kyodai.OnlineTilesets.Caption = Online Tilesets
Kyodai.OnlineLayouts.Caption = Online Layouts
Kyodai.OnlineBackgrounds.Caption = Online Backgrounds
Kyodai.OnlineSmallSets.Caption = Online Stonesets
Kyodai.FollowMouseSlowest.Caption = Slowest
Kyodai.LargeIcons.Caption = Large icons
Kyodai.SelectSmallset.Caption = Select Stoneset
ChooseLayout.Difficulty.Caption = Difficulty

; 2006 1.2 - finally adds the welcome screen's translation
Welcome.Welcome1.Caption = Welcome to
Welcome.Welcome2.Caption = Kyodai Mahjongg...
Kyodai.ShowTaskbar.Caption = Show Taskbar
ChooseLayout.Floater.Caption = Floating Tiles
Kyodai.MipMapping.Caption = Enable Mip-Mapping

; 2006 1.2 - the new hint system replaces the "Menus" help file. If you plan to include it in KMJ, good luck!

Kyodai.Play1.Hint = Change the game type, load/save your game and exit to Windows
Kyodai.File1.Hint = Start a new game. The use of this submenu is not recommended. Please use the Game Selector instead.
Kyodai.LastPlayedGame1.Hint = Start a new game based on the last game you played. You can also do this by clicking on the "New" button in the toolbar.
Kyodai.RandomSolitaireGame1.Hint = Start a new classic Mahjongg Solitaire game.
Kyodai.NewSpecificGame1.Hint = Allows you to play a new specific board number (you can change the board number randomly by clicking on "New random game seed"). Please note: selecting the Winnable Layouts feature will cause the board number to generate a different layout.
Kyodai.MahJonggSolitaire2PlayerSingleComputer1.Hint = Start a new Mahjongg Solitaire game for two players
Kyodai.NewArcadeMahjonggGame1.Hint = Start a new Rivers game
Kyodai.MahJonggMemoryNewGame1.Hint = Start a new Memory game
Kyodai.MahJonggClicks1.Hint = Start a new Clicks game
Kyodai.MahJonggSlider1.Hint = Start a new Slider game
Kyodai.MahJonggColumns.Hint = Start a new Hashira game
Kyodai.KumikaCall.Hint = Start a new Kumika game
Kyodai.RandomLayouts.Hint = This option allows you to start a different layout every time you start a new Tile-matching game. Very useful if you can't choose between all these layouts... ;-) This works only for the "New" button in the toolbar and the "Last Played Game" option in the menu.
Kyodai.Vertical.Hint = Switch to Vertical or Horizontal variation of Mahjongg Solitaire. The rules are the same for both versions, except that in the Vertical variation, you'll need the tiles to be free on their top or bottom sides, instead of left or right.
Kyodai.LoadGame.Hint = Load a previously saved game.
Kyodai.SaveGame.Hint = Save current game. Can be used in Solitaire, Rivers, Slider and Kumika.
Kyodai.Exit1.Hint = Quit Kyodai Mahjongg (and return to Windows) or end the current game.

Kyodai.Options1.Hint = Interface settings
Kyodai.SimpleMenu.Hint = Enable this option to display a simplied version of the menu, where about half of the options are hidden. Recommended for newcomers.
Kyodai.CoolMouse.Hint = Shows either the default Windows mouse cursor or a hand cursor.
Kyodai.CoolStatus.Hint = Enable or disable the Cool Status line. If activated, the status line's text will scroll when it appears. Please note that even if you disable the Cool Status, the "No more moves" mention will (intentionally) still scroll, in order to catch your attention as soon as possible.
Kyodai.CoolWindowShadow.Hint = Shows a shadow behind the dialog boxes.
Kyodai.CoolMenuShadow.Hint = Shows a shadow behind the menu panels.
Kyodai.WindowBackground.Hint = Here you can choose the texture you want to use as the background ("skin") for all toolbars, menus and windows.
Kyodai.ShowMenu.Hint = Show or hides the main menu. When the menu is invisible, you can still access it by clicking the right mouse button. Then, click on "Menu" to show the menu again.
Kyodai.ShowGameSelector.Hint = Show or hides the game selector.
Kyodai.ShowGirls.Hint = Shows or hides the cute girls who silently react at your progression in KMJ. Please note: you have to enable "Show Hall of Fame" in order to see them.
Kyodai.OldHOF.Hint = If you don't like the use of a texture as a background for the Hall of Fame panel, you can enable this option to see the good old background.
Kyodai.HideMoves.Hint = This is a sort of Damocles sword option: it will either make the Solitaire game easier or harder for you... If enabled, it will hide the face of all tiles that can't actually be selected for now. This allows you to spot the "playable" moves quicker, but will prevent you from thinking your game forward.
Kyodai.ResetBoard.Hint = This is the equivalent to the mythic key "5" (on the keypad). See the Miscellaneous help file. Resets the camera position quickly when you enlarged the board too much, or put it in a position where you can't see the tiles anymore.
Kyodai.ToolbarLayout.Hint = Here you can select the label disposition in the toolbar.
Kyodai.TextOnRight.Hint = Show icon text on the right (default setup)
Kyodai.TextOnBottom.Hint = Show icon text on the bottom
Kyodai.NoText.Hint = Show icons only, no text
Kyodai.LargeIcons.Hint = There are two icon sizes for the toolbar. Large icons look better but they take more space.
Kyodai.Total.Hint = "Total immersion" mode shows or hides in a single click the following: Caption, Toolbar, Hall of Fame and Status bar.
Kyodai.ShowCaption.Hint = Shows or hides the caption (or title) bar. This is where the application's name is written. You can double-click on that bar to maximize or restore the window.
Kyodai.Toolbar1.Hint = Shows or hides the toolbar.
Kyodai.ShowHallFame.Hint = Shows or hides the Hall of Fame panel on the right side of the screen.
Kyodai.ShowTitle.Hint = Shows or hides the Status Bar. (Really?)
Kyodai.ShowTaskbar.Hint = Shows or hides the Windows taskbar.
Kyodai.ShowTime.Hint = Shows or hides the "Elapsed time" counter. For the Zen people who don't even want a counter onscreen.
Kyodai.Moves.Hint = Shows or hides the "Free moves" counter. This counter tells you how many moves you can still do (e.g. in Solitaire, how many pairs you can still remove from the board). The counter can increase when, for example, you remove a pair of tiles and they both free other tiles that can then be removed as well. It can be useful to track that counter if you want to see if your latest move was strategically interesting. You can disable this function because you may feel it's a way to "cheat", or simply you don't like to know how close you are to the end...
Kyodai.ShowNext.Hint = Shows or hides the "Next" indicator in the Slider and Hashira games. This indicator, of course, shows you what will be the next tiles to show up on the board...
Kyodai.SetMainFont.Hint = Allows you to change the main font used in KMJ... The changes will be applied in most of the text areas (not all the windows, though), including the toolbar, the status bar and the menu. It's recommended to restart KMJ for best results after you changed the font.

Kyodai.N3DOptions1.Hint = Graphic settings
Kyodai.N3D.Hint = Switch from 2D mode to 3D mode and vice-versa. 2D mode uses 3D graphics to "emulate" 2D behavior, so you still need a 3D-accelerated video card.
Kyodai.Nicest.Hint = Enable, with a single click, all of the options that actually improve the visual aspect of KMJ. It doesn't enable the 3D options that are not directly related to the visual effects.
Kyodai.Fastest.Hint = Disable all of the "Nicest" options with a single click. For users who don't have a good 3D card. Please be aware of the fact that, even with all of the options disabled, it will STILL be very slow and barely playable.
Kyodai.Realistic.Hint = This submenu allows you to select the level of detail for tiles and stones
Kyodai.DisableModels.Hint = Shows tiles as plain old cubes. Good for old video cards without support for Hardware-accelerated transform & lighting.
Kyodai.LowModels.Hint = Show realistic tiles with rounded borders. For entry-level video cards.
Kyodai.MediumModels.Hint = Show realistic tiles with rounded borders. Probably the best compromise between quality and speed.
Kyodai.HighModels.Hint = Show realistic tiles with rounded borders. Good quality at the expense of some speed. Not recommended for entry-level video cards.
Kyodai.HighEndModels.Hint = Show realistic tiles with rounded borders. It doesn't add any visible quality to the models. Only for bragging. Really.
Kyodai.TexturedTiles.Hint = Enable or disable the textures on the tile borders and tile backs. (For old video cards)
Kyodai.AntiAlias.Hint = Enable or disable linear texture blending. Enabled, this gives better results; disabling it is not recommended.
Kyodai.Tx128.Hint = Enable 128x128 (instead of 64x64) textures for the tilesets. Use of 128x128 textures is recommended since they clearly look better. Might not work on very old video cards. This option also affects the background texture size (256x256 to 512x512).
Kyodai.Force16.Hint = If you're in 32-bit color mode, enable this option to gain performance at the cost of some visual quality
Kyodai.Animations3D.Hint = Enable or disable tile-removal animation
Kyodai.Ombres.Hint = Enable or disable tile shadows. Shadows work perfectly on most video cards, so it is recommended to leave this on.
Kyodai.Platform.Hint = Shows a table around the board with reflection effects. Beautiful, but might degrade performance on old video cards.
Kyodai.Emphasize3D.Hint = Use this option to bend the tiles, which should improve playability. Only works when Realistic Tiles are disabled.
Kyodai.Progressive.Hint = Add color effects to the different tile layers. It might help you distinguish between them, especially when you're watching the board from the top. Works best on bright tilesets.
Kyodai.SpecialEffects.Hint = Special effects menu
Kyodai.NoSFX.Hint = Disable all special effects
Kyodai.CubeMap.Hint = Adds environment-mapped cube mapping to the board. Only works on Realistic Tiles. Doesn't work with Normal Background.
Kyodai.EnvironmentMap.Hint = Adds a moving lightmap to the board. Not actual Environment Mapping. Use "Cube Mapping" for that.
Kyodai.BumpMapping.Hint = Adds a great-looking bump-mapping texture. If you'd like to see what your new video card is capable of...!
Kyodai.MipMapping.Hint = Mip-mapping allows smoother texture details on distant objects. This effect won't be noticeable unless the board is zoomed out.
Kyodai.Contemplation.Hint = Allows the board (or camera) to move in response to mouse movements. Nice for the 3D feel, but hardcore players might want to disable it. "Slowest" option recommended.
Kyodai.Static1.Hint = Disable Contemplation mode
Kyodai.CameraBased.Hint = Use camera-based movements, as in early 3D versions of KMJ, instead of directly rotating the board.
Kyodai.Compatibility.Hint = These options are provided to improve compatibility with old video cards (pre-2000).
Kyodai.TextureAsBackground.Hint = Show the background as a 256x256 texture. It then looks somehow blurry, but you should expect up to 50% better performance on a Voodoo 2 when using this option. However, on a more recent card you might get the opposite effect.
Kyodai.TextureAsMouse.Hint = Use a texture to emulate the mouse cursor. Implemented for Voodoo video cards.
Kyodai.DoubleSizeMouse.Hint = Double the size of the textured cursor. More like a gadget, of course, except if you're at very high resolutions.
Kyodai.NoTextureInterface.Hint = Do not use textures to draw the 2D interface. The end result will be slower on recent video cards.
Kyodai.Hifi.Hint = If you have any trouble with the scores not showing up in the Stoneset games, try to enable this and restart KMJ. That workaround should not be needed.
Kyodai.BackgroundType.Hint = Background type... 'nuff said.
Kyodai.NormalBackground.Hint = Normal background, stretched to the screen size. Small backgrounds will be tiled instead.
Kyodai.BackgroundCube.Hint = Map the current background on a cube that surrounds the board. Looks good with most pictures.
Kyodai.BackgroundSphere.Hint = Map the current background on a sphere that surrounds the board. Looks best with a deep space picture.
Kyodai.TileBorder3D.Hint = Customize the borders around the tiles
Kyodai.DefaultBorders.Hint = Use the default tile border specified in the current tileset file
Kyodai.MarbleBorders.Hint = Use a marble-like border type
Kyodai.IvoryBorders.Hint = Use an ivory-like border type
Kyodai.VSyncOn.Hint = Enable or disable the VSYNC option which synchronizes the framerate to your current monitor refresh rate.
Kyodai.Benchmark3D.Hint = Show the actual rendering speed on screen (framerate). A speed over 60 fps (frames per second) is very good. If you get a framerate below 20 fps, it won't be very playable, and below 3 fps, you should upgrade your video card drivers, or maybe even your system.

Kyodai.Animations1.Hint = Animation settings
Kyodai.AnimatePause.Hint = Show some cool animations in the Start screen (a "Kyodai Mahjongg" logo moving around the Game Selector). As of February 2006, there is currently no "Pause" animation.
Kyodai.AnimateClicks.Hint = (Clicks game only) Animate falling tiles
Kyodai.AnimateSlider.Hint = (Slider game only) Show your selected tile moving on the board when you click on its destination
Kyodai.AnimateChain.Hint = (Hashira game only) Show the Chain Reaction process when you remove a column
Kyodai.AniWin.Hint = Use a "fade in" effect to show dialog boxes and windows
Kyodai.AnimationSpeed.Hint = Set up how fast tiles are removed from the board in the Solitaire game. You can choose between 5 different speeds.
Kyodai.AnimationType.Hint = Set up how tiles are removed from the board in the Solitaire game
Kyodai.AniNucleus.Hint = One tile will go to the middle of the left side, the other will go to the middle of the right side
Kyodai.AniClassic.Hint = The tiles will go to the closest side: left or right, or up or down if you're using the Vertical variation
Kyodai.AniFuzzy.Hint = The tiles are free to go anywhere on the screen
Kyodai.AniUnion.Hint = The tiles are free to go anywhere on the screen, but they'll get there together
Kyodai.AniGhost.Hint = The tiles fade out when they disappear
Kyodai.HightlightMode1.Hint = Defines how the current tile will be highlighted. The current tile is not a selected tile, it's simply the tile on which the mouse cursor is currently positioned.
Kyodai.Highlight3D.Hint = Highlights the tile under your mouse cursor
Kyodai.ShowCurrentTile.Hint = Shows the currently highlighted tile in the lower right corner of the board (in the Hall of fame panel). Might be useful if the tile is partially hidden.
Kyodai.OnlyPossibleMoves.Hint = Highlight only the tiles that can be selected according to the current ruleset. Please note that if you can select a tile, it doesn't mean that you can de facto remove it, of course.
Kyodai.HashiraSpeed.Hint = Set up how fast columns fall in the Hashira game. You can choose between 4 different speeds.
Kyodai.AnimateCamera.Hint = Activate camera animations, for instance when launching a new game
Kyodai.AnimateParticles.Hint = Activate particle animations, which occur when you remove a pair of tiles (except for the Ghost animation type)

Kyodai.Config.Hint = Global settings
Kyodai.DXSettings.Hint = Same as clicking on the game selector's DirectX button or pressing the F2 key. Shows a dialog box that lets you choose the video card (adapter), as well as the level of anti-aliasing (multisampling) and whether to allow pure devices to be created (supposedly up to 5% faster)...
Kyodai.Winnable.Hint = Makes sure the next time you'll select a new board, there's at least one way to win. Please understand that it does NOT mean that you have no way to lose, even though using this feature is a serious aid to winning without shuffling. Use with caution, as it could lower the general interest of the game...
Kyodai.Shuffable.Hint = Makes sure the next time you re-shuffle the current board, there's at least one way to win. My preferred method is enabling Winnable Shuffles and disabling Winnable Layouts, but you can use any combination.
Kyodai.Stacked.Hint = When disabled, Kyodai Mahjongg makes sure that the next board you launch (or the next shuffle you do) will never have two identical (matching) tiles stacked on each other. Obviously this makes the game easier (stacked matching tiles are disabled by design in Two-Player mode), but it is recommended to leave it enabled, as your game will still be winnable, only it will require more strategy. Please note that the feature is taken into account only when the corresponding "Winnable" option is checked. Additionally, it will not work on boards physically unable to offer anything else than stacked matching tiles, such as two columns with four tiles each.
Kyodai.EnableHall.Hint = If this option is not checked, your final time will not be recorded in the Hall of Fame. Check this option only if you don't fear to challenge the Hall of Fame. ;-)
Kyodai.AutoSave.Hint = If you quit KMJ while playing a game that can be saved, the application will save it automatically if this option is enabled. It will then relaunch the saved game at your next run, bypassing the "Begin game directly at startup" setting.
Kyodai.DateFormat.Hint = Allows you to choose the way dates are recorded in the Hall of fame. In France we use the DD/MM/YY format.
Kyodai.DDMMYY.Hint = Day/Month/Year
Kyodai.MMDDYY.Hint = Month/Day/Year
Kyodai.TilesetOptions.Hint = Additional tileset options
Kyodai.ShowRomanized.Hint = Allows you to show the name of each individual tile in its upper left corner. If the tile has a Chinese character for "7" on it, you will see the number 7 on the corner. If it's a Summer Season tile, you'll see "Sum". For your information, the flower tiles are ChrysantheMUM (first cultivated in China), PLUM (China's national flower), and ORChid and BAMboo, that can easily be found in China as well.
Kyodai.LargeNumerals.Hint = Use this option to enlarge the numerals. Improves readability, but it doesn't look as good as the default option.
Kyodai.TimerType.Hint = Choose your favorite kind of timer from this menu. It's a bit technical, but basically, using the threaded timer is a better option, but it might cause your KMJ to freeze once in a while.
Kyodai.CPUIdle.Hint = If you're running KMJ on a desktop computer, you may choose this option. If your video card is noisy, try the Threaded timer option.
Kyodai.Threaded.Hint = If you're running KMJ on a laptop computer and you're concerned about the CPU idle time (a direct influence on battery use), choose the threaded timer type. The game might freeze at exit though, but very rarely (maybe once out of 10 times). Use Ctrl-Alt-Del to close the kmj.exe process.
Kyodai.KumikaDrag.Hint = Disable this option to get a single-click selection of pairs in Kumika. It's enabled by default, allowing you to select a tile, then drag and drop it to the position you want, which I believe is more intuitive after you've got the hang of it.
Kyodai.WindowMoves.Hint = Allows you to drag windows by clicking on them. This could lead to minor issues if you don't have a regular mouse (e.g. on a laptop), so you can disable the option if it bothers you.
Kyodai.TouchPad.Hint = When enabled, clicks happening less than one second after another click won't be registered, fixing an issue found on some laptop touchpad devices.
Kyodai.GoCheckPause.Hint = When this function is checked, KMJ pauses the game when you switch to another window (Layout selector, About, Help, ...). Pro: the counter is paused. Con: less "elegant" than when unchecked.
Kyodai.StartupGame.Hint = If this option is enabled, KMJ will start a game automatically when launched.
Kyodai.StartupOptions.Hint = Enable this if you want to see the dialog box that enables you to choose your language at startup.
Kyodai.MenuLanguage.Hint = Allows you to choose your favorite translation of KMJ. Please note: if some parts of KMJ remain in English even after switching to another language, the translation is incomplete. Only the English and French versions are guaranteed to be up to date. Others are from third-party translators.
Kyodai.SoundEffects.Hint = Allows you to select a different set of sound effects based on various themes (percussions, guitar, ...) to spice your games up a bit.
Kyodai.StartMusic.Hint = If this option is unchecked, KMJ will not start any song when you start it. Choose one from the Music menu.
Kyodai.DMEngine.Hint = Enable this option to use DirectX for MIDI music playback. As a result, MIDI files will load and play faster, and the instruments will be more realistic than in most other scenarios (except maybe on Windows 2000 and XP).
Kyodai.EnableMOD.Hint = If you have the "mppsdk.dll" file in your Kyodai directory, you can activate it with this option. Please note that some PC configurations are known to crash when they load it. That DLL file allows KMJ to support MOD songs. You can find many MOD files on FTP and websites like scene.org...
Kyodai.SetVolume.Hint = Provides a quick shortcut to the Windows control panel for volume control (MIDI, Wave, etc). Won't work if the volume control panel isn't installed (i.e. if you didn't have a soundcard recognized by Windows when you last installed it).
Kyodai.PlaySounds.Hint = Easy to understand, isn't it?
Kyodai.PlayMusic.Hint = Why should you want to stop this haunting music? Oh, your special someone is trying to sleep? Okay... Click on this. Please note that the differences between this and the Music button on the toolbar are that, firstly, the music is rewinded to the start when you enable it again, and secondly, the setting is remembered the next time you launch KMJ.

Kyodai.Theme.Hint = Theme settings. A theme is a configuration file that stores your current tileset, stoneset, skin and background preferences.
Kyodai.AddTheme.Hint = Click here to add your current configuration to the Themes list. This is useful to avoid having your settings overwritten when updating to a newer version.
Kyodai.ResetTheme.Hint = Resets all changes made to the current theme.

Kyodai.Background.Hint = Background files
Kyodai.SelectBackground.Hint = Launch the Background Selector. It allows you to preview backgrounds and change the background directory
Kyodai.SkyBoxMajestic.Hint = The Majestic skymap is a special background that surrounds you with a full 360° picture.

Kyodai.Tileset.Hint = Tileset files. Tilesets are used in the following KMJ mini-games: Solitaire, Rivers and Memory.
Kyodai.SelectTileset.Hint = Launch the Tileset Selector. It allows you to preview tilesets and change the tileset directory.
Kyodai.ViewTiles1.Hint = View the current tileset

Kyodai.SmallSet.Hint = Stoneset files. Stonesets are used in the following KMJ mini-games: Clicks, Slider, Hashira and Kumika.
Kyodai.SelectSmallset.Hint = Launch the Stoneset Selector. It allows you to preview stonesets and change the stoneset directory.

Kyodai.Layout1.Hint = Layout files. Layouts are used in the Mahjongg Solitaire game.
Kyodai.SelectLayout1.Hint = Launch the Layout Selector. It allows you to preview layouts and change the layout directory.
Kyodai.CreateLayout1.Hint = Call the Layout Editor to create a new layout from scratch.
Kyodai.Editlayout1.Hint = Call the Layout Editor to edit the current layout.
Kyodai.FavoriteLayouts.Hint = View all layouts, or only a selection of your favorites layouts. Set up your favorites via the layout selector. This option is disabled when you change the directory to something else than the defaut Layouts directory.

Kyodai.Music.Hint = Music files (Midi, Mod, Ogg, etc.)
Kyodai.RandomMusic.Hint = Automatically switch to another random song after the current one has ended

Kyodai.Help1.Hint = Help! I need somebody!
Kyodai.Contents1.Hint = Launch the help files window, and click on the tabs to select a help file
Kyodai.Problems.Hint = Launch the help files window, and jump to the Troobleshooting help file
Kyodai.Register1.Hint = Launch the Registration dialog box where you can unlock your copy of KMJ by entering your registration information (Keyboard shortcut: F9)
Kyodai.Halloffame1.Hint = Launch the Hall of fame (best 20 scores)
Kyodai.About1.Hint = About the author

; 2006 1.42

Kyodai.FitSize.Caption = Fit tiles to texture size
Kyodai.FitSize.Hint = If this option is enabled, KMJ will resize tiles to make them fit the current texture size (usually 64x64 or 128x128). This will also apply a nice blur effect to the tiles. Disable it if you only play large high-quality tilesets, in which case the loading time will be much faster and the texture quality will be unmatched.
AboutBox.MoreMusic.Caption = Additional music

; -------------------------------------------------------
; Fifth and last part : the messages inside KMJ's code...
; -------------------------------------------------------

[Messages]

External Layout = External Layout
PLAYER 1 = PLAYER 1
PLAYER 2 = PLAYER 2
GAME OVER -- Final Score : = GAME OVER -- Final Score :
Game Over ! = Game Over!
New Layout = New Layout
Level = Level
Score = Score
Time = Time
Malus = Malus

Rivers (Easy) = Rivers (Easy)
Rivers (Hard) = Rivers (Hard)
Memory (Easy) = Memory (Easy)
Memory (Hard) = Memory (Hard)
Clicks (Easy) = Clicks (Easy)
Clicks (Normal) = Clicks (Normal)
Clicks (Hard) = Clicks (Hard)
Slider (Easy) = Slider (Easy)
Slider (Hard) = Slider (Hard)
Hashira = Hashira

Mahjongg Hashira started. = Hashira started.
Mahjongg Memory started. = Memory started.
Mahjongg Clicks started. = Clicks started.
Mahjongg Slider started. = Slider started.
Mahjongg Rivers started. = Rivers started.
Two-Player Solitaire started. = Two-Player Solitaire started.
Game restarted. = Game restarted.
New game started. = New game started.

; Captions for the other windows
Choose a new layout... = Choose a new layout...
Board finished ! = Board finished!
Kyodai Help = KMJ Help
Hall of Fame = Hall of Fame
Please Register ! = Please Register!
New Specific (Seed) Game = New Specific (Seed) Game

Can't find needed external DLL (mppsdk.dll). Please install it in your Kyodai directory and retry. You should find it on the Kyodai website at : = Can't find needed external DLL (mppsdk.dll). Please install it in your KMJ directory and retry. You should find it on the KMJ website at:
UNREGISTERED = UNREGISTERED
Registration reminder = Registration reminder

; This is the text in the reminder...
Please, remember to register ! = Please, remember to register!
Only your participation can help me = Only your participation can help us
continue to improve KYODAI for you ! = keep improving Kyodai Mahjongg for you!
Registration will remove all these = Registration will remove all these
nasty reminders and give you access = nasty reminders and give you access
to perpetual FREE upgrades... Thank you ! = to perpetual FREE upgrades... Thank you!

; Text under the tiles in the "View Tiles" menu...
Craks (4 times each) = Craks (4 times each)
Bamboos (4 times each) = Bamboos (4 times each)
Dots (4 times each) = Dots (4 times each)
Flowers (once each) = Flowers (once each)
Seasons (once each) = Seasons (once each)
Winds (4 times each) = Winds (4 times each)
Dragons (4 times each) = Dragons (4 times each)

And the winner is... PLAYER 1 ! = And the winner is... PLAYER 1!
And the winner is... PLAYER 2 ! = And the winner is... PLAYER 2!
Same score for both players ! = Same score for both players!

Your final score is = Your final score is
Your final time is = Your final time is
You reached the top ! Great ! = You reached the top! Great!

Registered to = Registered to
Unregistered version - Please Register !!! = Unregistered version - Please Register!!!

Please choose a name for your layout file = Please choose a name for your layout file
Please choose a Background bitmap file = Please choose a Background bitmap file
Please choose a Tileset bitmap file = Please choose a Tileset bitmap file
LAY Layout files = LAY Layout files
Background files = Background files
Tileset files = Tileset files

; These ones are followed by a file name and a question mark.
This file already exists. Do you want to erase = This file already exists. Do you want to erase
Are you sure you want to erase = Are you sure you want to erase

Please confirm = Please confirm
Layout saved as "Temporary.lay". Click on "Edit layout" to call the layout editor and save it under a definitive name. = Layout saved as "Temporary.lay". Click on "Edit layout" to call the layout editor and save it under a definitive name.
You haven't finished building the layout yet ! The "Tiles left" indicator must be a multiple of 4... = You haven't finished building the layout yet! The "Tiles left" indicator must be a multiple of 4...
This layout is not playable ! Please make more free moves... = This layout is not playable! Please make more free moves...
No more moves. Do you want to give up ? (If you reply Yes and made a good score, you'll enter the hall of fame. If you reply No, the game will go back one move) = No more moves. Do you want to give up? (If you reply Yes and made a good score, you'll enter the hall of fame. If you reply No, the game will go back one move)
If you want to change the game mode, you'll have to restart your game. Do you wish to continue ? = If you want to change the game mode, you'll have to restart your game. Do you wish to continue?
Vertical Variation = Vertical Variation
Specific Board started. Random Seed # = Specific Board started. Random Seed #

; This one is for showing text like "Layout Traditional selected."
Layout = Layout
selected. = selected.

; This one ends with a Kyodai version number ("for use with Kyodai 6.0"...)
You are trying to play a layout intended for use with = You are trying to play a layout intended for use with

; This one end with a URL
Please upgrade Kyodai at = Please upgrade Kyodai Mahjongg at

Tiles shuffled. = Tiles shuffled.

; This one starts with a number
new moves found. = new moves found.

Tiles shuffled. 1 new move found. = Tiles shuffled. 1 new move found.
No moves found. Try to press Back a few times. = No moves found. Try to press Back a few times.
Tiles shuffled. 40 seconds penalty. = Tiles shuffled. 40 seconds penalty.

Please Note ! = Please Note!

; This one says "About Kyodai x.x" in the About Box...
About = About

This will launch your Web browser to the Kyodai registration page. Do you want to continue ? = This will launch your Web browser to the Kyodai Mahjongg registration page. Do you want to proceed?
You launched Kyodai for the first time ! ;-) = This is the first time you launch Kyodai Mahjongg! ;-)
You launched Kyodai twice ! ;-) = You launched Kyodai Mahjongg twice! ;-)

; This one says "You launched Kyodai 3 times"...
You launched Kyodai = You launched Kyodai Mahjongg
times ! ;-) = times! ;-)

SORRY, NO MORE MOVES !! = SORRY, NO MORE MOVES!!

Do you really want to remove the Hall of Fame entries for this layout ? = Do you really want to remove the Hall of Fame entries for this layout?
Thanks again ! You're now registered. = Thanks again! You're now registered.
Sorry, wrong password. Please check out if you entered the user name and password exactly as I gave them to you. = Sorry, wrong user name or password. Please check out if you entered the user name and password exactly as I gave them to you.

; This is the registration reminder shown when Kyodai is launched...
Welcome to KYODAI MAHJONGG ! = Welcome to KYODAI MAHJONGG!
If you like Mahjongg Solitaire games, I hope = If you like Mahjongg Solitaire games, we hope
you'll love this version. As a true fan, I worked = you'll love this version. The author spent
for thousands of hours on it, trying to improve it = thousands of hours trying to make it better day
every day. If you like Kyodai, please register. = after day. If you like it, please register.
First, you will get rid you of this message and = First, you will get rid of this message and
all the reminders during the game, and it will = all the reminders during the game, and it will
help me improve it again. And you won't have to = help us improve it again. And you won't have to
pay anymore for the next versions to come ! = pay anymore for the next versions to come!
Kyodai is my only income, so I won't be able to = Kyodai Mahjongg is our only income, so we won't be able to
work on it forever if you don't pay the registration = work on it forever if you aren't honest about
fee. To find out how to register, just go to the Help = it. To find out how to register, go to the Help
menu, click on Contents, then Help, and follow the = menu, click on Contents, and follow the instructions.
instructions. Thanks again, and enjoy this game ! = Thanks again, and enjoy the game!
If you experience any problems, please read the = If you experience any problems, please read the
help file extensively before sending a mail ! = help file extensively before sending a mail!
And remember : Kyodai is 100% customizable ! = And remember : Kyodai Mahjongg is 100% customizable!
Make sure you read the help files and the menus ! = Make sure you read the help files and the menus!

; New Text.

Pause = Pause
Continue = Continue
Play = Play
Please choose a name for your saved game = Please choose a name for your saved game
Please select the game to load = Please select the game to load
Kyodai game files = KMJ game files
This saved game is optimised for = This saved game is optimised for
; This one is the "HALL OF FAME" you see in the purple panel...
HALL OF = HALL OF
FAME = FAME

; Now here are the Help files of Kyodai. If you don't translate them, leave the lines
; as they are. If you have the courage to translate them, please change the lines from,
; for example, "misc.rtf = misc.rtf" to "misc.rtf = misc-de.rtf" for the German
; version. You can customize the names for the help files, but it would be in the users'
; interest to keep them simple by taking the original file name and adding a country code.

kyodai.rtf = kyodai.rtf
misc.rtf = misc.rtf
menu.rtf = ingame
rules.rtf = rules.rtf
trouble.rtf = trouble.rtf

; This selects a new character set for the current language. It might be useful
; in case your language does not use the default English characters. To find your
; own charset code, select a new font in Kyodai, select its character set, then
; leave Kyodai, open the "Kyo.ini" file and note the number in "FontCharset".

LanguageCharset = 1

MOD music enabled. You need to restart before changes are applied. = MOD music enabled. You need to restart before changes are applied.
MOD music disabled. You need to restart before changes are applied. = MOD music disabled. You need to restart before changes are applied.
You need to restart Kyodai before changes are applied. = You need to restart Kyodai Mahjongg before changes are applied.

; These are used in the box of the screen when you're pointing a game screenshot
; Originally they were in the language files as "SpeedButton*.Hint"

Launch Solitaire = Solitaire - Match the pairs which have a free side!
Launch Rivers = Rivers - Connect matching tiles with two or less turns!
Launch Memory = Memory - Play a Concentration game!
Launch Clicks = Clicks - Remove groups of tiles with a single click!
Launch Slider = Slider - Form lines of tiles by sliding them!
Launch Hashira = Hashira - Remove columns of 3 or more tiles!

Select a game... = Select a game...
The recommended resolution is 800x600 or 1024x768 with 65536 colors (16-bit color depth). You can use the fullscreen option in the DirectX settings to choose the resolution. = The recommended resolution is 800x600 or 1024x768 with 65536 colors (16-bit color depth).
DirectX Options = DirectX Options
Please wait... = Please wait...

Yes = Yes
No = No
OK = OK
Cancel = Cancel
Exit = Exit
Stop = Stop

And the winner is... = And the winner is...
Network error ! = Network error!
Waiting for your opponent to connect... = Waiting for your opponent to connect...
Waiting for your opponent's answer... = Waiting for your opponent's answer...
Receiving board description... = Receiving board description...
Disconnected = Disconnected
Connected = Connected
No server available = No server available
Can't connect, error # = Can't connect, error #
Server name unknown = Server name unknown
is trying to call you... = is trying to call you...
Connected with = Connected with
Your opponent has the same user name as you. Please register Kyodai and use your own user name ! = Your opponent has the same user name as you. Please register Kyodai Mahjongg and use your own user name!
Your move has been refused ! = Your move has been refused!
Player Switch !! = Player Switch!!

Kyodai themes = Kyodai themes
Loaded theme = Loaded theme

The user name must be at least 8 characters long ! = The user name must be at least 8 characters long!

Kumika started. = Kumika started.
Kumika started. Joker used as a normal tile. = Kumika started. Joker used as a normal tile.
Launch Kumika = Kumika - Swap adjacent tiles to remove lines of tiles!
Kumika (Easy) = Kumika (Easy)
Kumika (Hard) = Kumika (Hard)

The Joker will be used as a normal tile. = The Joker will be used as a normal tile.

It is recommended to enable the Hardware Transform and Lighting option to increase performance with realistic tiles. = It is recommended to enable the Hardware Transform and Lighting option to increase performance with realistic tiles.
Choose new directory = Choose a non-empty directory.
Page = Page
None = None

Hashira (Easy) = Hashira (Easy)
Hashira (Normal) = Hashira (Normal)
Hashira (Hard) = Hashira (Hard)

Please read the documentation before sending any support request. Thank you. Do you still wish to contact us? = Please read the documentation before sending any support request. Thank you. Do you still wish to contact us?

Game Seed = Game #

; The End! Thank you!
